Chrono cross クロノ クロス kurono kurosu is a console role playing game developed and published by square for the sony playstation it is the sequel to chrono trigger unlike its predecessor s dream team chrono cross was developed primarily by scenarist and director masato kato and other programmers from chrono trigger including art director yasuyuki honne and sound planner.
Cutting room floor chrono cross.
A playable demo of chrono cross was released on square s preview 5 which was included with the japanese version of legend of mana alongside video previews of vagrant story and threads of fate and an interactive demo of front mission 3.
You can get a blackhole up on the top floor.
Actually the code is not 00.
The cutting room floor.
The real password to open chronopolis lock.
The cabinets at right does the trick.
The face of the moon.
This was intended to be the chrono cross slot machine almost certainly for use by a player character.
Talk to the prophet of time for some major plot spoilers.
Chrono cross is the somewhat contested sequel to chrono trigger and a very loose retelling of radical dreamers which itself was a story sequel to chrono trigger it continues the story in many ways but features a radically different gameplay system loads of silly throwaway characters and uses interdimensional travel instead of time travel.
They can be open or closed.
When he disappears go back to the upper floor and hit the switch on the bookcase near the right side of the room to lower the ladder.
Many things changed between the demo and final game as can be seen by peering into the preview s assets.
The chrono cross debug room managed to survive the conversion to the demo.
Apparently this was some robotic puppet type guy that you could swap out parts to change his weapons and stats.
Couldn t have any crazy unique traits like that.
Slot reels appear on the screen which the player stops with the x button.
Here s some left on the cutting room floor.
The reels then fly into the camera and disappear.
There ll be extra dialogue if you have the chrono cross.
So if we see them as a binary number where 1 is open and 0 is closed the number that corresponds the cabinets state is the password.
Room 0 in the chrono cross demo is a debug room.
Cross fingers by number by name go to each developer s room.
As you find yourself in yet another familiar place.
The cutting room floor.
In the sequel to chrono trigger a new cast of characters travels between universes to solve the mysteries of the world meeting countless new friends and foes along the way.
The following is from the cutting room floor which has a mutual sharing agreement on chrono series material.